It’s important to visualize the world of the film, so the key creatives can make decisions and choose a strong visual direction before going in-depth with production. This is why I develop 2D and 3D visualization technics to create strong imagery with a focus on environment, architecture and props.
I can use my graphic design skills in relation to concept art in order to create graphic details for the world but also to better pitch final artworks and communicate concepts by creating slide designs, design sheets, diagrams or project logos.
As a concept artist with a background in interior design and solid knowledge of VFX, I can work hand-in-hand with a set designer to ensure better design continuity. Whether for traditional set construction or for hybrid set extension like virtual production
I develop a design methodology based on world-building technics. Whether for sci-fi, fantasy, historical or dystopian projects, I really go into detail to establish all the components (environment, culture, technology..) that make a fictional world unique and believable.
There is no point in creating fictional worlds if we don’t take care of our planet in first place. I truly believe that sustainability need to be added in the creative decision making like schedule or budget. I am dedicated to learn, develop and share sustainable solution for greener design in the film industry.
Choice of construction materials
Reusing or recycling sets
Limit digital footprint
Virtual vs practical sets
Use or scan existing locations
Grouping shooting locations
I am able to work at entry-level positions as a junior concept artist, designer or art assistant for a wide variety of entertainment projects. You can book an introductory interview with me now